25 #ifndef SFML_SOUNDFILEREADER_HPP
26 #define SFML_SOUNDFILEREADER_HPP
31 #include <SFML/Audio/Export.hpp>
92 virtual void seek(Uint64 sampleOffset) = 0;
103 virtual Uint64
read(Int16* samples, Uint64 maxCount) = 0;
109 #endif // SFML_SOUNDFILEREADER_HPP
virtual bool open(InputStream &stream, Info &info)=0
Open a sound file for reading.
virtual void seek(Uint64 sampleOffset)=0
Change the current read position to the given sample offset.
Abstract base class for sound file decoding.
virtual ~SoundFileReader()
Virtual destructor.
unsigned int sampleRate
Samples rate of the sound, in samples per second.
Structure holding the audio properties of a sound file.
unsigned int channelCount
Number of channels of the sound.
Uint64 sampleCount
Total number of samples in the file.
virtual Uint64 read(Int16 *samples, Uint64 maxCount)=0
Read audio samples from the open file.